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Welcome to HostTale - Hytale Server Plugin Development

Start creating your own Hytale mods with comprehensive guides, tutorials, and API documentation.

HostTale is an open-source community initiative dedicated to making Hytale mod development more accessible and improving the developer experience for everyone. We believe that great games deserve great tools, and that modding should be welcoming to developers of all skill levels.

We’re building a comprehensive ecosystem that empowers developers to create amazing Hytale experiences through:

  • Clear, Actionable Documentation - Comprehensive guides for Hytale’s native modding framework, written by developers for developers.
  • Modern Development Tools - Community-created project templates and tools like SimpleScripting that complement Hytale’s core systems.
  • Language Flexibility - Documentation for native Java development plus SimpleScripting for those who prefer JavaScript.
  • Knowledge Sharing - A collaborative space where the community contributes tutorials, best practices, and solutions to common challenges.

Whether you’re working with Hytale’s native custom UI system, command framework, or Entity Component System (ECS), HostTale provides the documentation and community support you need to succeed.

Everything we create is open source and built transparently. Found a gap in the docs? Submit a PR. Built something cool? Share it with the community. We grow stronger together.

New to Plugin Development?

Start with our Get Started guide to set up your development environment and create your first Hytale mod in minutes.

Start with our Get Started guide which walks you through downloading the template, configuring your project, and building your first plugin. You’ll need Java 25 SDK and IntelliJ IDEA.

Yes! Use SimpleScripting, a community-created server-side scripting framework that enables JavaScript-based mod development with a comprehensive runtime API for events, commands, database, and more.

How do I add custom commands to my Hytale server?

Section titled “How do I add custom commands to my Hytale server?”

Check out our Commands guide to learn how to use Hytale’s command system to build powerful custom commands with type-safe arguments and proper permission handling.

The Entity Component System (ECS) is Hytale’s architecture for game logic. Our ECS guides teach you how to work with components, systems, queries, and events.

How do I create custom UI for my Hytale mod?

Section titled “How do I create custom UI for my Hytale mod?”

Our UI documentation covers everything from quick start to interactive pages, using Hytale’s native UI system and BuilderCodec.

  • 📚 Comprehensive Documentation - Detailed guides covering Hytale’s native modding framework and community tools
  • 🚀 Quick Start Templates - Community-maintained project templates to get you started immediately
  • 💻 JavaScript Support - Build mods with SimpleScripting, a community framework for JavaScript development
  • 🎨 Native UI Documentation - Learn to use Hytale’s custom UI system for interactive interfaces
  • ⚡ ECS Integration - Complete guides for Hytale’s Entity Component System
  • 🔌 API References - Comprehensive documentation for Hytale’s modding APIs and community tools
  • 🛠️ Best Practices - Learn proven patterns and techniques from experienced developers
  • GitHub - Contribute to the HostTale Wiki
  • Issues & Questions - Report bugs or ask questions on our GitHub issues page
  • Updates - Documentation is regularly updated with new features and improvements

Last updated: February 2026 | Documentation maintained by the HostTale Project